Traits
The Traits of the Warlords are the element that makes them unique and different from one another. Each Trait will be associated with bonuses and mini-quests. In play-to-earn games, by completing these mini-quests associated with Traits, you can earn additional bonuses. For example, a player who participates in a game with a Warlord who has the "Sluggish" Trait, will earn bonuses if he tries to make less movements on the board. Having a Warlord with rare traits will allow you to earn more and faster than a warlord with all the common traits.
Civilization: The first Trait is determined by civilization, where there are only three possible traits at the time being.
Civilization | Inclination |
---|---|
Ancient Rome | Strategic |
Ancient Egypt | Spiritual |
Feudal Japan | Honorable |
Determines the Warlordโs intellectual abilities. Smarter warlords will need fewer experience points to get to the next level.
Name | Percentage | Rarity |
---|---|---|
Average | 62.5% | Common |
Clever | 32.5% | Uncommon |
Genius | 5.0% | Rare |
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