Traits

The Traits of the Warlords are the element that makes them unique and different from one another. Each Trait will be associated with bonuses and mini-quests. In play-to-earn games, by completing these mini-quests associated with Traits, you can earn additional bonuses. For example, a player who participates in a game with a Warlord who has the "Sluggish" Trait, will earn bonuses if he tries to make less movements on the board. Having a Warlord with rare traits will allow you to earn more and faster than a warlord with all the common traits.

Civilization: The first Trait is determined by civilization, where there are only three possible traits at the time being.

Civilization
Inclination

Ancient Rome

Strategic

Ancient Egypt

Spiritual

Feudal Japan

Honorable

Determines the Warlordโ€™s intellectual abilities. Smarter warlords will need fewer experience points to get to the next level.

Name
Percentage
Rarity

Average

62.5%

Common

Clever

32.5%

Uncommon

Genius

5.0%

Rare

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